Distributors brought it on themselves. Notwithstanding when games were being at an unequaled high, they would rapidly go on a special sale a month or so of their Day 1 release. We’re not discussing a $5 markdown. We’re discussing $15-30 rebate. On the other hand, the PSN deals make it much worse.
Console game revenues are in effect extremely influenced by continuous deals
Deals would incorporate something like Star Wars Battlefront + All DLC which was offering for like $65 one month after release. Different examples include Call of Duty and Battlefield which are likewise scandalous for giving extraordinary rebates on the “entire” version just a month or two after release. More often than not before the first DLC even releases.
For consoles, you have to be very careful when offering discounts. You can frequently discover bargains on games in retail inside a month of their release. Once more, this isn’t quite recently as of late. This has been for all of PS4/ Xbox One life cycle. We’re not whining, however.
Our point is simple. Why might you ever purchase a game on Day One? Distributers/retailers reliably screw the general population who purchase the game on Day One. Not only do they now and again get broken games. They likewise wind up paying the most for them.
Source: This Gen Gaming